TOOLS FOR DEVELOPERS
Grit Buildup Shader
'Grit Buildup Shader' is a FREE shader that will allow you to combine two types of ‘material’ or texture in order to achieve a multi-layered object.
Low Poly Randomizer
'Low Poly Randomizer' is a tool that allows for the quick and easy generation of low poly assets based on an existing mesh. This tool allows you to set randomization variables to control your output and save generated meshes for easy re-use.
Magic potions with liquid simulation
'Magic Potions is an asset pack pack containing potion bottles with stylised liquid physics simulation, bottle smash interactions and a number of scripts/ shaders intended to allow you to create your own potion bottles quickly and easily.
Auto turret pro
'Auto Turret Pro' is a series of assets we've designed to help you get ahead with automated turret systems in your next Unity project. In this pack you will find a variety of turret meshes, textures, behaviour scripts and projectiles to allow for many turret types.
'TEXEMIT' - Particle emission from texture
TexEmit is a tool that enables developers to emit particles from points generated from a texture on any UV unwrapped mesh in the Unity engine with a few simple steps.
Blender to Unity Cloth Simulation importer/ editor
Created in collaboration with Lee Salvemini of CG Masters this tool will allow you to transfer your cloth simulations from Blender directly into your Unity project. Perfect for character clothing items, flags and much much more!
Portator is a suite of transform tools for Unity developers. It includes an object pivot editor
(compatible with obj's, fbx's and more), a magnet generation and snapping tool and a transform import and export system to help with placing large batches of objects on surfaces using physics simulation.